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What are the main ways of predicting (web) server traffic, and thus making real-time decisions on how many servers to provision (assuming a cloud computing environment)? I've found many papers on this topic but I'm looking for an overview of the area to save me some time.

asked Dec 13 '10 at 08:09

Noel%20Welsh's gravatar image

Noel Welsh
72631023

I would be interested in an overview on the topic too. Please tag the question with "state-of-the-art" if you get interesting responses.

(Dec 13 '10 at 16:44) ogrisel

One Answer:

you could use some minecraft servers

to play the game

answered Aug 28 '12 at 09:46

Derrick%20Anderson's gravatar image

Derrick Anderson
0

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